Advanced Features

Cloud in a DAW

by on May.12, 2013, under Advanced Features, Basic Features, Developer, Digital DJ

The Cloud Browser Plugin allows you to open a portal to SoundCloud.com and Freesound.org from within your DAW or production environment. From long mixes to speeches, samples to beats, hits and stabs, or loops; you can find whatever audio you need with a few quick searches.

You can download just as easily – simply drag-n-drop files from the cloud into your production environment, or the other way (uploading to you SoundCloud account has never been easier). This plugin is the best workflow improvement out there!

The full version is coming soon, but get an advanced copy now:
VST for mac
VST for Windows

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The Sequencer Arrives

by on Feb.15, 2013, under Advanced Features, Basic Features, Digital DJ

We’re stepped up our game again to bring you this sequencer, fully integrated with the scenes in Livetronica Studio.

Scene transitions, easier than ever, will soon include bpm morphing in addition to the automatic crossfade.

this means that you can now move seemlessly between loops, samples and tracks, all synced perfectly and controllable in a million ways that you won’t see anywhere else.

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Automating a Scratch

by on Oct.04, 2012, under Advanced Features, Digital DJ

Programming the automation for scratching is something that has eluded the DJ tech community for too long.  Imagine for a moment, and plugin that allows you to program scratches the way you make beats, by automating parameters – tweaking until you get the perfect scratch.  Imagine a library of scratch automations that can be triggered with the touch of a button; or bringing in a top notch DJ and recording their scratches as automation, then switching out the audio.

Imagine scratching the audio tracks of ableton, or any other DAW, in real time (and without the pesky limitation of not being able to go backwards – as with ableton’s “bridge”).  All of this and more is in progress here at Stagecraft.   Help us bring it to reality by downloading the beta program and sending us feedback!

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Vinyl Support Arrives

by on Jun.29, 2012, under Advanced Features, Basic Features, Digital DJ


Joining the ranks of elite professional DJ software, Livetronica Studio now supports timecoded Vinyl – specifically Traktor, Torq, and Ms Pinky formats (no Serato support yet). We still have one of the only DJ software out there that gives you quantizable freq shifts (up to 4 octaves), bpm shifts (up to +/- 8 times play speed), inset loops, mute stuttering, up to 64 scratchable sample players and loopers, and VST/AU plugin support.
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Putting Frets on the Turntable

by on Jan.01, 2011, under Advanced Features, Digital DJ

When a DJ runs his hands across a turntable, he doesn’t think about the pitch he is aiming for, he just feels it.  Move your hand quicker and you get a higher pitch, pull the vinyl back at high speed and get that high pitched vinyl scream that has defined so many grooves.

In this way a  turntable is an instrument more like a violin that a guitar.  No notes of off limits, you can spin the vinyl to produce frequency shifts of any magnitude.  With Livetronica Studio you can turn the turntable sensitivity up to well beyond that of a realistic turntable, and even hit freq shifts that are unrealistic or impossible on real turntables.

But lets go a step further.  What if, like the instrument woodworker putting the first frets on a mandolin you could produce a new instrument, one that was prone to certain note intervals, one that allowed certain notes but not others? The answer is pitch quantization.  Just as guitar has frets for every semitone, you can quantize the virtual turntables in Livetronica Studio to produce pitch shifts the correspond only to semitonic intervals.  Or, like some other instruments, you can quantize to only the major or minor intervals, or the blues or jazz scales.  There are even options for modal, flamenco and middle eastern scales in Livetronica Studio.

Not satisfied with sticking to a scale?  You can also set how strictly the turntable adheres to the scale.  You can push and pull the notes … sliding like a guitarist bending a note from one pitch to another to strain to hit that perfect blue note between the intervals.  It’s all there, Livetronica Studio has the most advanced pitch quantization of any tool in the dj’s arsenal.

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Easiest Midi Learn on the Planet!

by on Dec.12, 2010, under Advanced Features, Basic Features

As a real time instrument, it is important to be able to customize Livetronica control to allow you to set up midi control and keyboard shortcuts quickly and easily. Just completed for the new Livetronica release is a versatile system for mapping virtually every command at the click of a button.

Just right click (or CTRL-click) on any Livetronica button, knob or slider and you get a dropdown menu with a list of the currently mapped commands and the ability to change them.



All the parameters of the Beat Splicer are now midi learnable, so you can easily tweak your beats as you play.


The same is true of the visualization suite. All the parameters can be mapped quickly and easily to midi control surfaces so you can control the waveforms in real time. Or map the Livetronica drums and turn any midi surface into a drumset.

In midi learn mode, you can see what items have been mapped, and what other items can be mapped.

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Draw your own Filters!

by on Nov.30, 2009, under Advanced Features, Basic Features, Other

Just a sneak peak at one of the newest features being developed for FlyLoops. The screenshot below shows the prototype for a type of equalizer that lets you draw your own filter envelope. The filter variables are mappable to Midi commands, or controllable with the mouse, allowing users to change the way loops are EQ’ed in real time, using just one or multiple nodes so that you can choose to drop the middle tones but ramp up the high pitches and maybe just the lowest of the low notes – or grab a thin band of frequencies in the middle of the spectrum and let just those few notes bleed through each time the loop comes around. Special thanks to Gopal E for his help on this project.
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New Visualizer Features, and Open Source Code

by on Oct.04, 2009, under Advanced Features

I worked the last few days at improving the visualizer features and getting a VST/AU standalone plugin version completed. Mapping is coming along nicely, which allows the user to map the variables of the visualization environment (color, rotation, movement) to what is happening musically (tempo, pitch, volume, turntable scratching). The plugin will be open source (so anyone can modify it). Like all of FlyLoops, it’s written in C++, using the JUCE libraries.

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Improved Visualization

by on Jul.01, 2009, under Advanced Features

Within FlyLoops is a real time audio data visualizer that displays a waveform based on the live input audio, plus any looping or turntable output. The goal of this display is to be a professional level visualizer for the audio as it is being performed. Recent improvements to the visualizer include the ability to alter a number of parameters (like the color, amplitude, view angle, motion, rotation) of the waveform, and to map those variables to audio properties of the current project (so that angle of view varies with bpm shift, meter timing, or input level). This way, when you change what you are doing (get louder, play higher, or scratch a turntable) the visualizer can respond by changing the color, position, velocity or overall display of the waveform in tandem. More coming: look for video integration and live control data outputs (OSC – OpenSound Control) that can sync with VJ applications.
The Visualizer

The Visualizer

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Visualization

by on Apr.02, 2009, under Advanced Features

FlyLoops 3.0 also includes a waveform visualization studio which allows you to build live visualization that correspond with the music as it is being made (the visualizer uses the currently playing loops and turntables as well as any live input). The novel thing is that you can control the visualization. Decide which parameters vary, and how they sync up. For example, we could set the brightness of visuals to scale with musical volume, or the color to scale with frequency shifting. This way the visualizer can change with the song, morphing with musical instrumentation and textures. screenshot_vis2
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